How to optimize black ops 3 pc

Call of Duty: Babsence Ops III pushes the limits when it comes to graphics and probably for the first time ever before this series doesn’t reach the milestone of maintaining 60 frames per second rock solid on consingle. That’s why, even if you are playing it on PC, you can need some suggestions in order to have actually a smooth endure in single-player and also as solid as feasible in competitive multiplayer sessions. Here you have a couple of tips for you to have actually the finest experience feasible via Cevery one of Duty: Babsence Ops III. First, you will certainly need to download Nvidia driver 358.87 and AMD Catalyst driver 15.11 depending on the graphics card you have your COMPUTER equipped.

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Display Mode: Fullscreen, Fullscreen Windowed, Windowed

Monitor: 1, etc

Screen Resolution: 1920×1080, etc

Refresh Rate: 59.94 Hz, and so on.

Render Resolution: 100% is best, other percenteras may cause blurriness.

Display Gamma: Computer (sRBG), HDTV

Brightness: (traditional slider)

Field of View: arrays from 65 to 120. Higher values might make performance much faster.

Max Frames Per Second: 62, 76, 90, 105, 120, 125, 150 are great choices

Sync Eincredibly Frame: *** Off (effects mouse also much)

Draw FPS: On


Texture Quality: Extra.

Texture Filtering: High.

Mesh Quality: High.

Shadow Map Quality: *** High. Avoid Extra.

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Dynamic Shadows: *** Off

Subsurchallenge Scattering: *** Off

Order Independent Transparency: *** None

Volumetric Lighting: *** None

Anti-Aliasing: SMAA T2x, or various other selections which are not Filmic.

Ambient Occlusion: Medium, Low, or Off

Motion Blur: *** Disabled


The config.ini file is generally situated at: C:Program Files (x86)SteamsteamappscommonCall of Duty Babsence Ops IIIplayers. You may need to tell Windows to let you see Hidden Files. Windows Explorer/highlight C drive/View/Hidden Files.

TextureFilter = “2” deserve to be set to force 16x anisotropic filtering. Improves looks a lot.

SmoothFramerate = “1” for frameprice smoothing.

MaxFrameLatency: *** may be at 0 by default, however 2 may be much better, unless vsync is offered.

VideoMemory: *** permits you to collection the fraction of video memory usage to taracquire. Maybe only decrease the default value if you’re obtaining some error about running out of memory.

CorpseCount: “8” *** (default is 32) maximum number of simultaneous huguy corpses.

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